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Garden of Salvation Guide


Are you ready to take on the challenge of the Garden of Salvation raid in Destiny 2? Look no further! This epic raid, part of the Shadowkeep expansion, will take you on a journey to the Black Garden to vanquish an ancient evil. But don't be fooled by its short length - this raid is no walk in the park. With each encounter testing your endurance and skill, you'll need a trusty guide by your side. Get ready to face the ultimate challenge with our Garden of Salvation guide. We've got everything you need to know, from the mechanics and strategies to the sweet loot drops. So grab your fireteam and let's show that ancient evil who's boss!


Intro

Ready to take your Destiny 2 raiding skills to the next level? Look no further than the Garden of Salvation, the seventh raid in the game's lineup. Set in the eerie Black Garden on Mars (accessed via the Moon, naturally), this raid is sure to test your mettle with its challenging encounters and forced division of your team.

But fear not, guardian! We've got the insider info to help you conquer this beast. The recommended Power level for Garden of Salvation is 940, but don't skimp on the grind - you'll want to be at least 920 before attempting the final boss. To get there, make sure you're completing all the activities in Shadowkeep that reward Powerful drops.

So, are you up for the challenge? Grab your fireteam and gear up for an epic adventure in the Garden of Salvation!


Recommendations

RECOMMENDED WEAPONS

Listen up, Guardians! The meta may be constantly shifting, but that doesn't mean you can't succeed in the Garden of Salvation raid. Sure, your trusty Izanagi's Burden or Recluse might not be as reliable as they once were, but fear not! We've got the insider scoop on the weapons and mods you'll need to take down those pesky champion enemies.

First things first, make sure you've got your Seasonal Artifact equipped. This bad boy contains two essential mods - Overload Rounds and Anti-Barrier Rounds - that are crucial for success. And don't forget, they only work with Hand Cannons, Auto Rifles, and Submachine Guns.

For your primary weapon, we recommend a Void SMG like the Recluse (if you're lucky enough to have it) or Resonance-42 from Year 1. Alternatively, go for an Auto Rifle like Null Calamity 9, Positive Outlook, or Solemn Hymn - all Void, of course.

Last but not least, let's talk Power weapons. If you've got a One Thousand Voices, congrats - it's a beast in the Garden of Salvation. But if not, don't fret. A grenade launcher like Wendigo-GL3 will do the trick and is now easier to acquire thanks to a recent rebalance.

So there you have it, folks. Get those weapons and mods ready, and let's show the Garden of Salvation who's boss!

RECOMMENDED CLASS

Ah, the age-old question of which class to choose. As a wise Guardian once said, "Choose the class that speaks to your soul." But if you're looking for some guidance on what subclasses might give you the edge in the Garden of Salvation raid, here are some options:

Warlocks, listen up! If you're a Voidwalker, consider using the top tree for some slow-moving, but incredibly powerful Nova Bombs. They're great for taking down those pesky Angelic enemies and champions, as well as general add-clear. And if you prefer Dawnblade, the bottom tree is your friend for some seriously effective add-clear.

Hunters, your Nightstalker's Shadowshot is your best friend in this raid. The tether it creates neutralizes a ton of enemies, making it much easier for you and your allies to refresh your own Supers and take down those champions.

Titans, you have some serious firepower at your disposal. Sunbreakers with the Phoenix Cradle Exotic armor can provide Sun Warrior to their allies, boosting your team's power. Plus, the roaming power of Sunbreaker is great for managing enemies. Alternatively, Sentinel's Ward of Dawn offers a safe haven during the second encounter - perfect for when you need to catch your breath.

Remember, ultimately, it's best to use the subclass you're most comfortable with. But if you're looking for an edge, give these options a try.


Evade the Consecrated Mind - Embrace

Prepare to channel your inner Usain Bolt as the first encounter in the Garden of Salvation has you racing against time to evade the Consecrated Mind. To start, create a chain of Nightstalker tethers to the Vex barrier before splitting into two groups. One team moves forward to kill the Angelic and tether the door open, while the other stays behind to collect the Consecrated Mind's Voltaic Overflow. When the Consecrated Mind moves, the back team leapfrogs over the forward team into the new area. Keep leapfrogging, collecting Voltaic Overflow and tethering the Vex barrier open until you reach the open field. Here, it's time to bust out your best running shoes and sprint your way to the other side while fending off enemies to end the encounter. Remember, speed kills!

ENCOUNTER MECHANICS

The Garden of Salvation's first encounter is a mad dash to evade the Consecrated Mind. But, the journey to the boss is riddled with obstacles that require teamwork, skill, and a whole lot of Voltaic Overflow.

First up is the Voltaic Overflow. Consecrated Mind likes to create these every 60 seconds or so, which will explode and kill the team unless someone picks it up. But, beware, picking up another Overflow while your timer is still going will result in a very unhappy death.

Then there's the Angelic. This special type of Hydra must be killed to unlock the box and allow players to use it to tether open a door. Tethering is standing near the unlocked box and shooting it to create a tether. This is used to unlock the locks on the Vex barriers.

But wait, there's more! On the way to each barrier are Overload Minotaurs, giant Minotaurs that can only be dealt significant damage when disrupted using Overload Bullets. It's like they say, "It's not a raid if you don't have to deal with giant, Overload Minotaurs."

To start the fight, you'll need to create a human tether from the floating box to the door. Shoot the box to create a tether, and when the door opens, the fight will begin. Three players will need to stay in the first room to deal with enemies and the boss while collecting Voltaic Overflow.

The remaining three players will need to press forward, fighting to the Vex barrier. Defeat the Angelic and use the Vex box to create a tether to the barrier to unlock it. And remember, the Vex box can be in a few locations around the door, so keep your eyes peeled.

The Garden of Salvation's first encounter is all about evading the Consecrated Mind, a pesky Hydra who loves to create Voltaic Overflows that can wipe your team off the map. The encounter begins with the team splitting into two groups, with one pushing forward to the next barrier and the other staying behind to collect the Voltaic Overflow.

To open the Vex barriers, players will need to defeat the Angelic guarding the box and then shoot it to create a tether that links nearby players. This is where the Overload Minotaurs come in. These giant bull-men can only be damaged with Overload Rounds, so make sure to stagger them first.

Once the barrier is down, the Consecrated Mind will move forward, and the team at the back will need to leapfrog over the team at the front to keep up. This system continues until the final Vex barrier, which has three locks that need to be opened using three Vex boxes. It's a race to the finish line, as the Consecrated Mind is waiting on the other side.

The final stretch is a battlefield, full of Cyclops and Overload Minotaurs, and with the Consecrated Mind still creating Voltaic Overflows. The goal is simple: get to the other end. If you have a couple of players focused on killing the Cyclops and Minotaurs, it'll make things easier for the rest of the team.

Once you reach the end and Consecrated Mind disappears, the encounter is over, and it's time to collect your well-deserved loot from the chest. Just be sure to watch out for any lingering Voltaic Overflows!


Summon the Consecrated Mind - Undergrowth

Ah, the second encounter of the Garden of Salvation! Let me walk you through it in a way that will make you feel like you're actually there.

To start the encounter, you'll need to put down some pesky Goblins in the middle of the arena. Once that's done, it's time to secure those relays!

Now, let's split up the team. Two of you will take on the first relay while the others will rotate clockwise to the next one. Make sure to clear out any enemies that are in the way.

Once you've cleared out Relay 2, leave one player behind to defend it while the rest of you push forward. This pattern continues until all four relays are secured.

But wait, there's more! Each relay is going to be attacked by three Angelics. Take them down and keep moving forward.

One player from Relay 1 and the final player will float between each relay, assisting with enemies and refreshing the Enlightened buff.

Once all four relays are secured and all the Angelics are defeated, the center Vex barrier will finally drop. Congratulations! You've made it to the center.

Now, it's time to defend Relay 5 until the end of the encounter. Watch out for any enemies that may try to sneak up on you.

And with that, the second encounter is complete. Another step closer to defeating the raid.

ENCOUNTER MECHANICS

Welcome to the world of Garden of Salvation raid! The second encounter will have you facing Barrier Hobgoblins and Relays. These pesky hobgoblins can be a real pain in the backside as they generate a shield to heal themselves, but don't worry, Anti-Barrier Rounds will take care of them.

There are five relays in the map, one in each corner and one in the very center for the final wave of enemies. These must be defended from Vex and charged using Vex boxes and tether. They provide an Enlightened buff when tethered, and once activated, the portals at the back will activate allowing for quick access to each corner.

Speaking of tethers, each area has a Vex box that must be used to create a tether to the relay, refreshing it if any Vex have uploaded. It also provides the Enlightened buff, which lasts for 44 seconds and allows players to break the white shields of enemies.

Now let's talk about Angelics. These are Hydras that must be killed to unlock the Vex boxes. They assault the relays in groups of three once all four relays are active.

This fight is all about endurance. There are no puzzles to figure out, there’s just managing buffs and trying to survive an onslaught of enemies. It's like trying to make it through a crowded mall during a Black Friday sale, but with more robots and less discounts.

To start the encounter, defeat the three Goblins before they can upload. Easy enough, right? At this point, four players should begin rushing clockwise toward Relay 2 while the two players at Relay 1 take down the Angelic and use the Vex box to charge the relay to get the Enlightened buff when needed.

Meanwhile, the other four players need to defeat the Barrier Hobgoblins and kill the Angelic. Use the Vex box to get the Enlightened buff and then leave one player behind to defend Relay 2. This lone player should work with the two players at Relay 1 to get a buff refresh.

And there you have it! A few rounds of this relay race, and you'll be good to go. Remember, endurance is key, and don't forget to bring your Anti-Barrier Rounds. Happy raiding!

Alright, let's spice things up a bit and turn this Garden of Salvation raid guide into a thrilling adventure!

First things first, you need to know your enemies. Barrier Hobgoblins are no joke, folks. These massive hobgoblins generate a force field to heal themselves, which can only be shattered by Anti-Barrier Rounds. And don't even get me started on the Angelics. These Hydras will assault the relays in groups of three, so you better be ready to take them down!

Speaking of relays, there are five of them scattered across the map. Each one must be charged using a Vex box and tethered to fend off the Vex. The catch? Only the Enlightened can take down the white shields of enemies, so make sure to refresh that buff as often as possible. And if you see the prompt "Undergrowth defenses deployed," buckle up, because three Angelics are coming for you!

Now, let's talk strategy. To kick things off, take down the three Goblins before they can upload. Then, send four players rushing clockwise towards Relay 2 while the remaining two players handle Relay 1. Defeat those Barrier Hobgoblins and Angelics, charge the relay, and get that sweet, sweet Enlightened buff.

The next step is to split up again. Three players need to clear Relay 3 and leave one player behind to defend it, while the other two players push towards Relay 4. If you're feeling brave, send a player from Relay 1 to help secure Relay 4. Teamwork makes the dream work, after all.

With all four relays active, it's time to defend. Enemies will be coming at you from all directions, so stay on your toes. Remember to use the Vex portals to quickly jump between each corner and take down those Angelics before they can wreck your day.

Once you've defended all four relays, the center Vex barrier will fall, granting you access to the final relay. It's the same drill as before, folks. Defeat the Angelic, tether the relay, and hold out against the enemy onslaught. Make sure to refresh that relay whenever all the Angelics are defeated. And when you've survived three waves of enemies, congratulations! You've completed the encounter and earned yourself a shiny new loot chest.

And that's all there is to it! So grab your fireteam, stock up on Anti-Barrier Rounds, and get ready for a wild ride through the Garden of Salvation.


Defeat Consecrated Mind - Undergrowth

Welcome to the third encounter in the Garden of Salvation raid where you will be taking on the Consecrated Mind. The action takes place in the inner area of the Undergrowth, where you will need to deposit motes and shoot the Consecrated Mind's eyes. It's going to be a wild ride!

To start the encounter, you need to create a tether from the Vex box to the center relay. Then, three players need to locate the bank, which is where you'll be depositing the motes. Kill minotaurs and collect motes, and then the player who has collected motes deposits them and uses the Enlightened buff to pop the white shields of the enemies.

Meanwhile, the other three players will be following the Consecrated Mind. One player will collect the Voltaic Overflow and call out which eyes are red, whether it's the inside or outside. Keep in mind that you need to switch player roles if all three players have Voltaic Overflow counters.

Once you've collected 30 motes, everyone should follow the boss to the bank, and the damage phase begins. Shoot all of the red eyes to stun the boss, opening up its weak point. Then, shoot the center of the boss as it retreats. You'll need to repeat these steps until the boss is defeated.

It's worth noting that there will be additional enemies to deal with during this encounter, so you need to stay alert and work together to survive. Stay on your toes, and with a bit of skill and a lot of luck, you'll come out victorious!

ENCOUNTER MECHANICS

Ahoy matey! Welcome to the Garden of Salvation raid where you'll be taking on the Consecrated Mind! But be warned, this ain't gonna be no easy task. You'll need to deposit motes, shoot some eyes, and defend relays.

Let's get started with the basics. Minotaurs will spawn down the lanes and drop motes when killed. Y'all need to collect those motes and deposit them in the relays. Keep in mind, if you don't deposit those motes before the timer runs out, you'll lose them all! You can hold a max of 10 motes at a time. Once you've banked 30 motes, a damage phase will activate.

Every round, one of the four relays in the corners will become the bank. This will be shown by it glowing brightly. Thirty motes must be banked to activate a damage phase.

Whenever a player banks motes, they will receive the Enlightened buff. They must then defend the relay from white-shield enemies. So, defend that relay like it's your precious treasure!

The boss will fire out a Voltaic Overflow that must be collected or it wipes the team. A player who picks it up will receive a 2 minute 30 second timer. Collecting another one while this timer is still going will kill the player. The player that picks up the Voltaic will be locked in place and will need to provide information on the eye mechanic.

When a player collects the Voltaic Overflow, they will become trapped. The boss will spread out its fins, shining its eyes. The player that got the charge will need to call out which eyes are red: in or out. Assisting players will need to shoot the correct eye to free the player that’s trapped. If the three correct eyes are not destroyed, the trapped player will walk the plank.

Now let's get to the main event! To start the fight against the Consecrated Mind, create a tether chain from the Vex box to the relay. Once the boss spawns, players will need to quickly start performing their roles.

Three players should locate the Minotaur and kill it, ensuring one person collects the motes. Remember, collect those motes and deposit them before the timer runs out! The other three players will need to follow the Consecrated Mind. Have one player collect the Voltaic Overflow while the other two flank them. The trapped player should look at the boss, and as soon as they see which eyes are red, call it out, either “in” or “out”.

The two other players should shoot the eye that corresponds to in or out. The player that is trapped should always shoot the top fin, while the two players flanking should shoot the left and right fin. This way all the eyes get destroyed and there is no doubling up.

At some point, all three players are likely to have the Voltaic Overflow debuff, meaning they’re unable to collect another charge. When this happens, you will need to sub in one of the mote collectors to take the Voltaic Overflow.

When 30 motes are banked, a message will appear on screen stating, “The Consecrated Mind is drawn to the overloaded relay”. Follow the boss to the bank and prepare for the damage phase. As Consecrated Mind arrives, all of its eyes will glow red. Destroy all the eyes to force it to open its weak point. Now it's time to shoot the very center of the boss to deal damage as it retreats back to the center. Keep repeating this process until the boss is defeated! Arrr!

Defeat Sanctified Mind

Ah, the final encounter of the Garden of Salvation. This one’s a doozy. The goal here is to create a tether from the relay to the Sanctified Mind itself, but it’s not as simple as it sounds. Let me break it down for you.

First things first, you gotta shoot the boss to start the encounter. Then, defeat the enemies that spawn, including the Angelic. Those guys are tough, so don’t mess around.

Once you’ve cleared the enemies, you’ll need to focus on the boss’ shoulders or knees, or both if you’re feeling fancy. Destroying them will send a player through to collect motes. The player(s) will need to collect 10 motes before the shoulder/knee is destroyed again to bring them back. Rinse and repeat until there are 30 motes in each relay.

But wait, there’s more! The boss will show a blue or orange plus sign, indicating which relay you need to use to create a tether to the plus sign. Once that tether is broken, you need to immediately make a tether to the boss using the opposite relay.

Now it’s time to deal some damage to the Sanctified Mind. Repeat the above steps, defeating enemies, destroying the boss’ shoulder/knees, collecting motes, and creating tethers to the plus sign and then to the boss until the boss is defeated.

So, there you have it. The final encounter in the Garden of Salvation is definitely a challenge, but with some patience and coordination, you’ll be able to take down the Sanctified Mind and emerge victorious. Good luck, Guardian!

ENCOUNTER MECHANICS

Alright, let's give this a shot!

Are you ready to take on the Sanctified Mind in the Garden of Salvation raid? Don't worry, I've got you covered with some tips and tricks to make this encounter a breeze.

First up, let's talk about relays. There are multiple relays in the boss arena, but only two are activated at a time. Deposit 30 motes in both active relays to fully charge them up. These relays are crucial for tethering to the boss' sign, stunning him for a damage phase. Plus, the relay's tether can also bring back platforms that the boss destroys. And as a little bonus, relays provide an Enlightened buff after depositing motes.

So, how do you get those motes? Well, the islands on the left and right have enemies that drop them when defeated. But don't hold onto them too long, because they expire after 60 seconds. Also, keep in mind that orange motes can only be deposited into the orange relay, and blue motes into the blue relay.

Now, let's talk about the boss' shoulder and knee. Destroying these bad boys creates a portal to the side islands where you can collect motes. But beware, each time you destroy a shoulder/knee, a Cyclops will spawn. And whenever a shoulder or knee is destroyed, the boss will randomly destroy a platform. So, watch your step!

But wait, there's more! There are also white shields that can only be destroyed by someone with the Enlightened buff. These shields break after just one bullet, so if you've got the buff, focus on breaking those shields!

Alright, let's get to the strategy. Divide your team into three pairs: Mote Team 1, Mote Team 2, and Platform Team. Mote teams are responsible for collecting and depositing motes, while the platform team defends the relays and rebuilds platforms.

Start the encounter by shooting the boss and taking out the enemies that spawn. Once the Angelic is defeated, the relays will be unlocked and you can start damaging the boss' shoulder or knee.

Destroy the shoulder and send Mote Team 1 to collect motes. The goal is for each Mote Team to collect at least 15 motes before coming back. When Mote Team 1 has 15 motes, destroy the shoulder (bringing Mote Team 1 home) and immediately send Mote Team 2 through.

When Mote Team 2 has 15 motes, destroy the shoulder to bring them home. At the same time, destroy the knee and send Mote Team 1 to the other side to collect 15 motes. When Mote Team 1 has 15 motes, destroy the knee to bring them home and send Mote Team 2 over to collect the final 15. Destroy the knee to bring Mote Team 2 home when they're ready.

And there you have it! With these tips and strategies, you'll be able to take down the Sanctified Mind in no time. Good luck, Guardian!

Well, well, well! Looks like you're gearing up for some Destiny 2 action. Fear not, guardian! I'm here to give you the lowdown on how to take down the Sanctified Mind in style.

First things first, let's talk about relays. There are a bunch of them in the boss arena, but only two are active at any given time. Your job is to deposit 30 motes in both active relays to fully charge them up. Once that's done, you can use the relays to tether to the boss' sign, stunning him for a damage phase. These relays are also super handy when the boss decides to wreck the platforms. You can use the tether to bring them back to life. Talk about multitasking!

Don't forget about the motes! You can find them on the left and right islands. Just defeat the enemies and collect the motes they drop. Make sure to deposit them into the right relay. Oh, and these motes are color coded. Orange motes go to the orange relay and blue motes go to the blue relay. Don't get it twisted! You've got 60 seconds to deposit the motes, so don't dilly-dally.

Destroying the boss’ knee or shoulder creates a portal that grants access to the side islands allowing players to collect motes. Watch out for the Cyclops that spawn each time a shoulder or knee is destroyed. Those guys are tough cookies. And keep an eye on those platforms! If the boss destroys one while you're standing on it, you'll be saying goodbye to this life. Luckily, you can rebuild them using the tether from the relay.

When your Mote Team comes back, make sure one player deposits their motes while the other holds onto theirs. This way, you can make sure the Enlightened buff doesn't run out too quickly. Pop those white shields and help defend the relays! And speaking of the Platform Team, they'll need to be on their toes defending the relays, taking out those pesky Cyclops, and rebuilding platforms. To rebuild a platform, pick one that has been destroyed and use the relay's tether to chain to the plus symbol. Voila! Good as new.

Once you've charged both relays with 30 motes each, the Sanctified Mind will enter a pre-damage phase. This is when things get real. The boss will march forward and display a plus symbol. The color of the symbol shows which relay you need to use to stun the boss. Get to the right relay and clear the enemies out of the way. Once the Angelic dies, the relay will unlock. Tether to the plus symbol with at least three players (but it's recommended to have four) using the relay that matches the color of the symbol. Then, shift immediately to the other relay and create a tether to the boss to break the second symbol. The second symbol will always be the opposite color of the first.

Now that you've broken both symbols, it's time to group up and deal some damage to Sanctified Mind. The boss will stand on the ground for a few seconds before hovering in mid-air. The critical spot is its stomach. Go nuts and deal as much damage as you can before the boss recovers. Rinse and repeat until the boss is defeated.

And that's it, guardians! Now go out there and show the Sanctified Mind who's boss!

SANCTIFIED MIND TIPS

Alright, let's break down this Sanctified Mind fight like a seasoned pro! Listen up, Guardians, because there's a lot to cover here.

First things first, when you're on the Mote Team, make sure one player deposits their motes immediately while the other holds onto theirs until the last possible moment. Why, you ask? Well, it's all about that sweet, sweet Enlightened buff overlap. Plus, while you're defending the relays, popping those white shields will go a long way in keeping you and your team safe.

Now, if you're on the Platform Team, your job is to defend the relays, take out those pesky Cyclops, and rebuild those precious platforms. When rebuilding, prioritize the ones in the middle and those around the relays. And don't forget to establish who's tethering and who's standing near the plus so there's no confusion.

Once each relay has 30 motes, Sanctified Mind enters a pre-damage phase. The boss will march forward and display a colored plus symbol, and you'll need to get to the correct relay and clear out the enemies. When the Angelic dies, the relay will unlock, and you'll need to tether to the plus symbol with a minimum of three players (four is recommended) using the relay that matches the color of the symbol. The second symbol will always be the opposite color of the first, so keep that in mind.

Now, during the two symbols, there's a small window to damage the boss, but it's more important to get that second tether. If you're not in the tether chain, deal additional damage to the boss. And speaking of damage, a Ward of Dawn with Weapons of Light is exceptionally valuable. And for your weapons, Izanagi’s Burden is a great option for high damage-output, while a rapid-fire Grenade Launcher with Spike Grenades provides valuable add-clear in a pinch.

Phew, that's a lot of information to take in, but with some practice and coordination, you'll have that Sanctified Mind begging for mercy in no time.

Final Words

Ah, the final encounter of the Garden of Salvation. This one’s a doozy. The goal here is to create a tether from the relay to the Sanctified Mind itself, but it’s not as simple as it sounds. Let me break it down for you.

First things first, you gotta shoot the boss to start the encounter. Then, defeat the enemies that spawn, including the Angelic. Those guys are tough, so don’t mess around.

Once you’ve cleared the enemies, you’ll need to focus on the boss’ shoulders or knees, or both if you’re feeling fancy. Destroying them will send a player through to collect motes. The player(s) will need to collect 10 motes before the shoulder/knee is destroyed again to bring them back. Rinse and repeat until there are 30 motes in each relay.


Garden of Salvation Guide & Boosting

Destiny 2 is the kind of game that gets your heart racing and your palms sweaty - it's challenging, exciting, and just plain fun. But, let's face it, sometimes we all need a little help. That's where Destiny 2 Boosting Services come in.

These services are provided by seasoned players who can help you level up, conquer a tough task, hone your skills, or do pretty much anything else you need help with in Destiny 2. And the best part? You have two options - the player can either log in to your account and complete the task for you, or they can play alongside you to help you accomplish your goal.

One of the biggest challenges in Destiny 2 is the Garden of Salvation raid, but fear not! With our guide, you'll know how to handle all the enemies and puzzles that await you. And if you ever need a little extra help, remember that Shattered Throne Boosting Services are always available to lend a hand.

So don't give up when the going gets tough in Destiny 2. With the help of Garden of Salvation Boosting Services, you'll be able to conquer any challenge that comes your way. And who knows? You might even become a seasoned player yourself one day. Good luck, Guardian!

Author teodoran
Published 2023-03-28
Views875