Battlefield 6's open beta returned for its final weekend on August 14, bringing back the fan-favorite Rush mode. But the implementation has players up in arms over what many see as disappointing limitations.
Rush in the beta restricts matches to 12v12 for just 24 total players. That's smaller than previous Battlefield games and has Reddit buzzing with complaints that it's simply not enough.
Making matters worse, the beta version strips out all vehicles. No tanks, no choppers, nothing but infantry combat in a mode that traditionally mixed foot soldiers with armored warfare.
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Community Fires Back Hard
The reaction has been swift and brutal. Players across forums are calling the current setup a massive step backward from what Rush should be.
Westie, one of Battlefield's most prominent streamers, didn't hold back. He wants Battlefield Studios to scrap this version entirely, citing "insane balance problems" that make the mode nearly unplayable.
The core Rush gameplay remains intact: attackers push to arm MCOM stations while defenders try to stop them, with limited respawn tickets adding pressure. But the reduced scale has fundamentally changed how matches feel.
Small Maps, Big Problems
The beta's maps are smaller than what's coming at launch, which intensifies the issues. With only 24 players all converging on the same chokepoints, matches turn into chaotic meat grinders rather than strategic battles.
Conquest spreads players across multiple capture points throughout the map. Rush forces everyone into the same chokepoints, and with only 24 players, those fights feel cramped rather than epic.
Some argue that adding more players would create even worse chaos. But the community pushes back, pointing to how previous games handled larger Rush battles without major issues.

Breaking from Series Tradition
The 12v12 format breaks from recent franchise history. Battlefield 2042 ran Rush with 16v16 teams, supporting 32 players total. Earlier entries also used higher player counts as the standard.
This reduction feels especially jarring when combined with the vehicle removal. Rush has always been about combined arms combat, mixing infantry pushes with tank support and air cover.
The current beta version feels like a different mode entirely, which explains why longtime fans are rejecting it so harshly.
Developer Response Still Missing
Battlefield Studios positioned the beta as a feedback-gathering exercise, but they haven't addressed the Rush backlash yet. The company has outlined various changes coming for the October 10 launch, though it's unclear if Rush fixes are included.
The timing creates pressure. With the beta ending August 17 and launch just two months away, major overhauls would need to happen fast.
Players have until this weekend to test the current version across all platforms for free. But the overwhelming negative response suggests most won't be impressed with what they find.
What's Next for Rush?
The controversy highlights how passionate Battlefield fans remain about the series' classic modes. Rush isn't just another game type - it's a core part of what made earlier games special.
Whether Studios will boost player counts, bring back vehicles, or stick with the current approach remains unknown. The developer's feedback promise gives some hope for changes, but the launch timeline limits how much can realistically be adjusted.
For now, the Rush mode that returns in October might look very different from what longtime fans expect. The beta backlash sends a clear message about what the community wants, but translating that feedback into actual changes is the real test.
