Game Intro
Valorant is the latest project released by Riot Gaming. It brings a feeling of recreating some of the old experiences from the games, like Counter-Strike or Call of Duty but still with a little touch from their company, mainly keeping the ranks and the graphic similar to another of their babies – League of Legends. All the content is new for the players, which also includes the maps. This is where this guide will come in handy if you are interested in evolving further and improving your skills in the game. We will take a look at one of the first maps introduced after the beta has ended – Valorant Haven Map.
Welcome to the ultimate guide on how to dominate Haven in VALORANT! We're about to take your skills to the next level and give your opponents nightmares. Trust us, you'll be hearing "Sage, heal me" from the other team in no time.
If you're a newbie to VALORANT, don't worry. We've got you covered with all the tips and tricks you'll need to master Haven. This guide includes everything from callouts to unique map features and the best Agents to play. And if you're looking for more map guides, we've got you covered with Ascent and Pearl too.
But wait, there's more! Our VALORANT Agent Generator can also help you decide which Agent to use on each map, ensuring you have the best chance at victory. And don't forget to check out G-Loot to make your gaming experience more rewarding while keeping track of all your VALORANT stats.
So, grab your mouse and keyboard and let's get ready to rock Haven!
Valorant Haven Map Info
Alright, buckle up, folks! We're about to take a trip to one of VALORANT's original maps - Haven. This Bhutan-inspired battleground first made its appearance in the Closed Beta and has been a fan favorite ever since. It's set in the picturesque Thimphu District on Alpha Earth and is located on the sacred grounds of a mountain temple, where radianite poses a significant threat.
Haven is a melting pot of different cultures and styles, drawing inspiration from Bhutan's capital city, Thimphu. This city is known for its breathtaking Buddhist temples and monasteries, with Tashicho Dzong being a particularly famous one. So, if you're a fan of culture, history, and shooting stuff, Haven is the perfect map for you!
Check out our guides about the other Valorant Maps here: https://boosting-ground.com/Valorant/news
Unique Features
Ah, Haven. The map that keeps every VALORANT player on their toes. It's a one-of-a-kind experience, with a third control site that makes it stand out from the rest. This site is where Attackers can plant the spike, and boy, is it a tough one for Defenders. You'd better have your thinking cap on, as securing nearly every part of the map is essential to your success. Get ready for some intense gameplay, because retakes are more common on Haven than on any other map.
But Haven isn't just unique in terms of gameplay. It's also one of the largest maps in the game, with small rooms, courtyards, narrow hallways, corridors, and alleyways that feel like a maze. If you want to avoid getting lost and confused, it's best to study Haven's layout and learn the quickest routes between each area. And if you think you've got it all figured out, Haven will throw a curveball your way just to keep you on your toes. It's like the map is a mischievous prankster, always ready to surprise you. But that's what makes Haven so much fun - you never know what's coming next.
Tips and Tricks
Well, well, well, it seems like we’ve got ourselves a real maze-like map in VALORANT: Haven. This map is one of a kind, folks. And not just because it’s the only one set in the Bhutan’s Thimphu District on Alpha Earth. Nope, Haven’s uniqueness lies in its third control site, the infamous C Site. This is the only map where Attackers can plant the spike at the C Site. No wonder it’s a real headache for Defenders. They have to secure almost every nook and cranny of the map, all at once. Phew, talk about pressure!
Haven's large size can be deceptive though, as it’s mostly made up of small rooms, courtyards, and narrow passageways. The map is so full of choke points that ambush tactics are practically a given. This means Initiators play a crucial role, and don't even get us started on the Agents with smoke abilities - they’re almost like superheroes on this map. If you love playing the sniping game, this is the place for you, as there are plenty of structures and platforms that offer elevated sightlines, and some that aren't too easy to reach.
The Mid area is so tiny that it's practically claustrophobic, with destructible panels on the doors between Mid and C Short that can't be taken out with gunfire. You'll need to whip out your abilities to destroy them, and once you do, you can wall bang through the doors. Don't forget about the "Heaven" tower on A Site that offers some serious vantage points, and is easily accessible from the Defenders’ Spawn. B Site is completely indoors, making it a tiny yet volatile area to control. And finally, there’s the more generic C Site, which offers two different platforms for extra elevation and a large rectangular structure in the center for cover.
So, whether you’re an expert or just starting, make sure you get familiar with Haven’s layout and don't forget to bring your A-game! Or, if you want to take things up a notch, check out our most recent articles on Ascent and Pearl, or try our VALORANT Agent Generator to find out which Agent suits each map. And while you're at it, see how G-Loot can make your game more rewarding while tracking all your VALORANT stats.
Callouts
Welcome to Haven, a map with an abundance of rooms, courtyards, and landmarks for players to explore. Here are some callouts you should know before jumping into the action.
A SITE CALLOUTS:
- Garden: This area leads to A Site from Mid and Attackers Side Spawn. You can jump on the levels of plants for extra elevation.
- Lobby: A room that connects A Garden to both A Short and A Long.
- Long: A long, narrow pathway connecting A Lobby to A Site. It has an interesting angle that shortens sightlines.
- Double: A pair of square blocks stacked on top of each other sitting against the wall in A Long.
- Cubby: A large cubby in A Long near the entrance of A Site.
- Ramp: A ramp connecting A Long to A Site.
- Tunnels: A descending corridor connecting A Lobby to A Short. It's an alternative route to A Site from Attackers Side Spawn.
- Short: A sewer-like area leading to A Site from A Tunnels.
- Heaven: A tower overlooking a vast majority of A Site. It's easily accessible for Defenders from their Spawn.
- Hell: A covered area beneath Heaven that's enclosed on three sides.
- Yellow: A small corridor leading to A Link from A Site.
- Link: An L-shaped area connecting A Site to B Site. It's also one of the routes to B Site from Defenders Side Spawn.
MID CALLOUTS:
- Courtyard: The largest part of Mid that serves as a heavy point of control for taking B Site.
- Cubby: Located in Mid Courtyard adjacent to B Site.
- Window: A room connecting A Garden to Mid Courtyard. There is a large window providing a vantage point over all of Mid that also looks into B Site.
- Doors: The first part of Mid accessed via C Garage. Refers to the doors featuring destructible panels.
- Barn: A partially enclosed area leading to Attackers Side Spawn from Mid.
B SITE CALLOUTS:
- Boost: Three levels of boxes stacked together in a line along the wall. Agents like Jett and Raze can boost up and take advantage of high sightlines.
- Tetris: A large structure directly in the center of B Site. It's a substantial piece of cover and provides elevation to some Agents.
- Back: The back area of Site B, featuring a cubby with a wall for cover.
C SITE CALLOUTS:
- Ramp: A small set of stairs leading into C Site from Defenders Side Spawn.
- Logs: A stack of logs sitting on top of some wooden crates. It's one of C Site's two elevated platforms accessed via jump.
- Plat: The other elevated platform located on the other side of C Site.
- Tetris: A large wall of blocks near the center of C Site.
- Link: A small area connecting C Site to C Window. It's also one of the routes to B Site from Defenders Side Spawn.
- Window: A small room featuring a window peeking into A Garage.
- Connector: A narrow hallway connecting C Site to C Garage.
- Garage: An enclosed room connecting C Site to Mid. It's also known as C Short.
- Long: An elongated area leading from Attackers Side Spawn and looking into C Site. This area has the longest sightlines found on Haven.
- Cubby: A large cubby nestled near the center of C Long.
- Dragon: A small courtyard connecting C Long to C Lobby. Sometimes considered to be a part of C Long.
- Lobby: An open area leading from Attackers Side Spawn in the direction of C Site.
With all these callouts, you'll be able to navigate the map with ease!
Agent Recommendation
Looking for the best Agent composition for Haven in VALORANT? Look no further, my friend! As with any map in the game, certain Agents are more advantageous on Haven than others. So, what's the best combo for Haven? Let's break it down.
First up, we have Jett. Is she the best Agent in the game? Some say yes, and it's hard to argue against it. Her mobility and versatile kit make her a must-have on nearly every map, but she truly shines on Haven. With her Updraft ability, Jett can reach all the high vantage points on the map, and her Drift ability lets her move between Tetris and other elevated areas on C Site. With her Operator, Jett can be a force of destruction and her Signature Ability, Tailwind, makes her impervious to headshots.
Next, we have Killjoy, the ultimate defender. No other Sentinel Agent can compare to her when it comes to defending and securing retakes. Her Turret, Alarmbot, and Nanoswarm abilities can defend sites autonomously, keeping tabs on every part of the map and stopping flankers from weaving through the corridors. But her ultimate, Lockdown, is the real star of the show. It creates an impenetrable dome around an area, from which enemies can't escape, making it perfect for shutting down any of Haven's three sites.
Then we have KAY/O, the game's most well-rounded Initiator. With his abilities that mirror those found in traditional first-person shooters, he has the perfect kit for exploiting Haven's tight quarters and chokepoints. And while playing KAY/O once had a difficult learning curve, changes in Patch 5.01 have made him more accessible to all players.
Astra is up next, and it almost seems as if she was designed specifically for Haven. Her Signature Ability, Astral Form, grants access to a full overview of the map so she can set up traps known as "stars." These stars can be reactivated in three different ways, making them an extremely versatile tool that gives enemies plenty to fear around choke points. And her Ultimate, Cosmic Divide, forms a large barrier that blocks bullets and dampens audio, making it perfect for taking a site or misdirecting opponents.
Last but not least, we have Omen. He has perhaps the most complete kit to succeed on Haven, with the ability to place smokes anywhere on the map regardless of his position. His Dark Cover ability also lasts substantially longer than most other smoke abilities. But what truly separates Omen from the rest of the roster is his ability to teleport. With Shrouded Step, he can quickly gain the high ground or escape from an area when in danger. And his Ultimate, From the Shadows, is one of the game's best bail-out abilities, giving him access to an overview of the map and the ability to teleport to any location from any position.
So, there you have it, the best Agent composition for Haven in VALORANT. But don't just take our word for it, try it out for yourself! And for more information on Agent compositions for every map, check out G-Loot's VALORANT Agent Generator.
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Thank you for reading this little guide.