TBC Classic Feral Druid Tank BiS Gear Guide - All Phases

TBC Classic Feral Druid Tank BiS Gear Guide - All Phases

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Feral Druid tanks hold a unique spot in TBC Classic raiding. Unlike Warriors and Paladins, bears work with an entirely different stat system where leather armor, Agility, and bonus armor on specific gear pieces stack into massive effective health pools. A well-geared bear can actually surpass what plate tanks achieve in raw survivability. This guide covers everything you need to know about gearing your Feral tank from fresh level 70 through Sunwell Plateau, including pre-raid preparation, phase-by-phase progression, resistance gear for specific encounters, and the strategic choices that separate good tanks from great ones.

One thing to understand right away: "true BiS" doesn't really exist for tanks the way it does for DPS. Your best gear changes based on the encounter, your role (main tank vs. off-tank), and how much threat your raid's top damage dealers need you to generate. This guide gives you recommended sets for common scenarios while explaining the reasoning behind each choice so you can adapt to your own situation.

Feral Druid Bear Form
Feral Druids in Bear Form become formidable tanks with unique gearing strategies

Fundamental Gearing Concepts

Critical Strike Immunity: Your First Priority

Before thinking about any other stat, you need to become immune to critical strikes from raid bosses. Boss-level enemies have a 5.6% chance to crit you. Druids get 3% crit suppression from the Survival of the Fittest talent, leaving 2.6% that you have to cover through gear.

Two stats help you get there:

  • Defense Rating: Every 2.4 Defense Rating gives you 0.1% crit suppression. You need 156 Defense Rating to reach full immunity through Defense alone.
  • Resilience Rating: Every 2.6 Resilience Rating gives you 0.1% crit suppression. You need 67 Resilience Rating for full immunity through Resilience alone.

Most good gear sets use a mix of both stats. All that matters is hitting that 2.6% threshold through whatever combination you can manage. If you're using Elixir of Ironskin, the required Resilience Rating drops from 103 to 73 when building around Resilience.

Critical Note
Crit immunity is non-negotiable for raid tanking. Never enter a raid without reaching the 2.6% threshold through Defense, Resilience, or a combination of both.

The Armor Cap and Bonus Armor

Feral Druids benefit from bonus armor on items, and Dire Bear Form multiplies that bonus armor. This creates extremely high armor values, but there's a hard cap at 35,880 armor (when raid buffed). Anything beyond that does nothing. In later phases, especially with Sunwell gear, you'll frequently hit this cap, which makes bonus armor items less attractive once you're already capped from other slots.

Hit Rating and Expertise

Hit Rating caps at 9% for special abilities against bosses (142 Hit Rating). If you have a Balance Druid providing Improved Faerie Fire, that drops to 6% (95 Hit Rating). Going over these caps wastes the stat completely.

Expertise reduces your chance to be dodged or parried. The soft cap (eliminating dodges) sits at 6.5% or 26 Expertise (103 Expertise Rating). The hard cap (eliminating parries from the front) is 14% or 56 Expertise (224 Expertise Rating). Since tanks attack from the front, Expertise gives you double the value compared to DPS players.

Critical Caps Reference
Crit Immunity
2.6% from gear — 156 Defense OR 67 Resilience (or combination)
Hit Rating Cap
6% with IFF (95 rating) or 9% without (142 rating)
Expertise Soft Cap
6.5% / 26 Expertise (103 rating)

Threat vs. Survivability

Every gear decision involves balancing threat generation against survivability. High-end Feral tanks generate way more threat than necessary in most situations, which lets them stack survivability instead. But snap threat at pull and during threat resets still matters a lot.

Threat-focused sets prioritize: Hit Rating, Expertise, Attack Power, Critical Strike Rating, and Agility for damage output.

Survivability-focused sets prioritize: Stamina, bonus Armor, Agility (for avoidance), and Defense/Resilience for crit immunity.

Pre-Raid Gear Preparation

Philosophy for Fresh Level 70 Characters

Pre-raid gear comes from normal dungeons, heroic dungeons, reputation vendors, PvP honor grinding, and crafting. Here's something most players don't realize: Karazhan is actually easier than pre-nerf heroic dungeons, so plenty of people step into raids before finishing their heroic farming.

Heavy Clefthoof Set
The Heavy Clefthoof set provides excellent pre-raid mitigation for bear tanks

Pre-Raid Slot Recommendations

Slot Mitigation Choice Threat Choice
Head Cobrascale Hood (Leatherworking) Helm of the Claw (Quest: The Warlord's Hideout)
Shoulders Mantle of Perenolde (Old Hillsbrad) Shoulderpads of Assassination (Sethekk Halls)
Back Thoriumweave Cloak (The Mechanar) Resolute Cape (Tailoring)
Chest Heavy Clefthoof Vest (Leatherworking) Tunic of Assassination (The Mechanar)
Wrists PvP Bracers (Marshal's/General's Dragonhide)
Hands Verdant Gloves (Quest: Akama's Promise) Flesh Handler's Gauntlets (Quest)
Waist Tree-Mender's Belt (Heroic Ramparts) Girdle of the Deathdealer (Heroic Black Morass)
Legs Heavy Clefthoof Leggings (Leatherworking) Clefthoof Hide Leggings (Quest: Showdown)
Feet Heavy Clefthoof Boots (Leatherworking) Boots of the Shifting Sands (The Botanica)

Pre-Raid Accessories

Neck: Chain of Glowing Tendrils from the quest "Hitting the Motherlode" in Netherstorm works for everyone. Horde players should also grab Insignia of the Mag'hari Hero from the quest "Hero of the Mag'har."

Rings: Shapeshifter's Signet from Exalted Lower City reputation is excellent. Expertise gives tanks twice the benefit compared to DPS since tanks attack from the front. Pair it with Ring of Unyielding Force from the Badge of Justice vendor (25 badges), though you can hold off on that if badges are tight.

Pro Tip
For Undead/Demon encounters, Mark of the Champion from the quest "The Fall of Kel'Thuzad" in Naxxramas remains BiS for roughly half of Karazhan bosses plus Magtheridon.

Weapon: Earthwarden from Exalted Cenarion Expedition reputation is mandatory. Farm this reputation as you level. You can buy Coilfang Armaments on the auction house to speed things up. This weapon stays useful as a mitigation swap even after you get raid weapons.

Idols: Idol of Brutality from Magistrate Barthilas in Stratholme works best when rage is plentiful (allowing greater than 50% Maul uptime). Idol of the Wild from the quest "Colossal Menace" in Hellfire Peninsula performs better when rage is limited.

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Phase 1 Best in Slot

Phase 1 content includes Karazhan, Gruul's Lair, and Magtheridon's Lair.

Tier 4 Set Bonuses

The Malorne Harness set gives you:

  • 2-piece bonus: Your Mangle ability gains an additional 15% threat.
  • 4-piece bonus: Increases your armor by 1400 when in Bear Form.

The 4-piece bonus is incredibly valuable, making full Tier 4 generally your best option even if some individual pieces are slightly weaker than alternatives.

Malorne Harness Tier 4
The Malorne Harness Tier 4 set provides exceptional tanking bonuses

Phase 1 Gear Recommendations

Slot Mitigation BiS Threat BiS
Head Stag-Helm of Malorne (Prince Malchezaar) Malefic Mask of the Shadows (High King Maulgar)
Shoulders Mantle of Malorne (High King Maulgar)
Back Gilded Thorium Cloak (Terestian Illhoof) Drape of the Dark Reavers (Shade of Aran)
Chest Breastplate of Malorne (Magtheridon)
Wrists PvP Bracers (Marshal's/General's Dragonhide)
Hands Gauntlets of Malorne (The Curator) Grips of Deftness (Karazhan trash)
Waist Tree-Mender's Belt (Heroic Ramparts) Gronn-Stitched Girdle (Gruul)
Legs Greaves of Malorne (Gruul) Skulker's Greaves (Netherspite)
Feet Zierhut's Lost Treads (Karazhan trash) Edgewalker Longboots (Moroes)

Phase 1 Accessories

Neck: Worgen Claw Necklace from Attumen the Huntsman and Choker of Vile Intent (25 Badge of Justice) are basically equal, and both are itemized so well that even mitigation-focused sets should consider them. Necklace of the Juggernaut or Pendant of Triumph work as Defense swaps when you need them for crit immunity.

Rings: Violet Signet of the Great Protector from The Violet Eye Exalted reputation is BiS by a big margin and doesn't get replaced until Sunwell Plateau. For mitigation, A'dal's Signet of Defense from Magtheridon's Head. For threat, Shapeshifter's Signet from Exalted Lower City.

Trinkets: Mark of the Champion for undead/demon encounters (roughly half of Karazhan plus Magtheridon), Dragonspine Trophy from Gruul for everything else. For snap threat, Bloodlust Brooch (on-use timing gives you more control than proc trinkets).

Note
Despite its popularity, Moroes' Lucky Pocket Watch is actually mediocre at Tier 4 gear levels. On-use Dodge trinkets shine when your passive avoidance is already very high. At Phase 1 avoidance levels, the impact isn't big enough to matter except in specific scenarios like Phase 2 of Prince Malchezaar.

Weapon: Terestian's Stranglestaff from Terestian Illhoof is BiS for both tanking and cat DPS. Gladiator's Maul from Arena works as an efficient Defense swap in sets aiming for crit immunity. Earthwarden stays useful as a pure mitigation swap.

Idol: Idol of Brutality and Idol of the Wild both work as BiS depending on your rage. Brutality wins when you can sustain greater than 50% Maul uptime. Wild wins otherwise.

Phase 2 Best in Slot

Phase 2 content includes Tempest Keep and Serpentshrine Cavern.

Tier 5 Set Bonuses (Nordrassil Harness)

  • 2-piece bonus: Your Mangle ability in Bear Form has a chance to grant 80 Strength for 8 seconds.
  • 4-piece bonus: Increases your melee damage dealt by 15% while in Bear Form.

The 4-piece bonus gives you significant threat value, making full Tier 5 generally your best choice.

Badge of Justice Priority for Phase 2

  1. Everbloom Idol (15 badges): Massive cat DPS increase. Even tanks should grab this first since off-tanks DPS frequently and main tanks DPS on swap fights.
  2. Bloodlust Brooch (41 badges): Best threat trinket alternative to contested raid drops.
  3. Choker of Vile Intent (25 badges): Third-best threat neck.
  4. Ring of Unyielding Force (25 badges): Budget A'dal's Signet of Defense.
  5. Necklace of the Juggernaut (25 badges): Defense swap option.
Nordrassil Harness Tier 5
The Nordrassil Harness Tier 5 set from Serpentshrine Cavern and Tempest Keep

Phase 2 Gear Recommendations

Slot Mitigation BiS Threat BiS
Head Nordrassil Headdress (Lady Vashj) — Use Wolfshead Helm when off-tanking
Shoulders Nordrassil Feral-Mantle (Void Reaver) Shoulderpads of the Stranger (Hydross)
Back Gilded Thorium Cloak (Karazhan) Thalassian Wildercloak (Kael'thas)
Chest Nordrassil Chestplate (Kael'thas)
Wrists Veteran's Dragonhide Bracers (Season 2 PvP)
Hands Nordrassil Handgrips (Leotheras) Gloves of the Searing Grip (Al'ar)
Waist Belt of One-Hundred Deaths (Lady Vashj)
Legs Nordrassil Feral-Kilt (Fathom-Lord Karathress)
Feet Boots of Natural Grace (Leatherworking BoP) Boots of Effortless Striking (The Lurker Below)
Critical Exception
On any fight where you're not tanking 100% of the time (add tank on Morogrim Tidewalker or Kael'thas, for example), you must wear Wolfshead Helm for effective powershifting in Cat Form.

Phase 2 Accessories

Neck: Telonicus's Pendant of Mayhem from Kael'thas (via Verdant Sphere quest) is substantially better individually than all alternatives. But the Season 2 PvP necklace (Veteran's Pendant of Triumph) actually works better in optimized sets as an incredibly efficient source of crit immunity.

Rings: Violet Signet of the Great Protector and A'dal's Signet of Defense stay the best mitigation pairing. For threat: Shapeshifter's Signet, Band of the Ranger-General from Kael'thas, and Ring of Lethality from Hydross all offer similar value.

Trinkets: Badge of Tenacity (from Ogri'la dailies) combined with Romulo's Poison Vial from Karazhan or Dragonspine Trophy from Gruul. Badge of Tenacity gives you twice as much value as any other trinket option. The passive armor is enormous, and the on-use doubles as both a threat and avoidance cooldown.

Weapon: Wildfury Greatstaff (zone drop from Serpentshrine Cavern) for mitigation. Merciless Gladiator's Maul from Season 2 Arena for threat.

Idol: Idol of the Raven Goddess from the Swift Flight Form quest chain provides enormous raid value by buffing your entire party with up to 100 Critical Strike Rating. In competitive raid environments, always use this over personal TPS idols when you're placed in a physical DPS group.

Phase 3 Best in Slot

Phase 3 content includes Black Temple and Mount Hyjal.

Tier 6 Set Bonuses (Thunderheart Harness)

  • 2-piece bonus: Reduces the energy cost of Mangle (Cat) by 5 and increases the threat generated by Mangle (Bear) by 15%.
  • 4-piece bonus: Increases damage dealt by Rip, Swipe, and Ferocious Bite by 15%.

The 2-piece bonus is particularly big because it enables a new powershifting rotation in Cat Form that works without Wolfshead Helm.

Pro Tip
Starting in Phase 3, the 2-piece Tier 6 bonus enables a modified powershift cycle where you replace the second Shred with a Mangle. This costs you some damage but keeps the same cycle time, allowing off-tanks to shift to Cat Form without giving up mitigation stats on their helm.

Phase 3 Gemming Changes

In Phase 3, overall avoidance on Feral gear gets high enough that Agility gems actually give more survivability value than Stamina gems. Avoidance has increasing returns, and you're now high enough to see real benefits. That said, all epic quality tanking gems are close enough in value that gemming for socket bonuses with Delicate Crimson Spinel (red), Shifting Shadowsong Amethyst (red/blue), and Glinting Pyrestone (red/yellow) is almost always worthwhile.

Thunderheart Harness Tier 6
The Thunderheart Harness Tier 6 set enables powerful new rotation options

Phase 3 Gear Recommendations

Slot Mitigation BiS Threat BiS
Head Thunderheart Cover (Archimonde) Vengeful Gladiator's Dragonhide Helm (Season 3)
Shoulders Thunderheart Pauldrons (Mother Shahraz)
Back Gilded Thorium Cloak Thalassian Wildercloak
Chest Thunderheart Chestguard (Illidan Stormrage)
Wrists Vindicator's Dragonhide Bracers (Season 3 PvP)
Hands Thunderheart Gauntlets (Azgalor)
Waist Belt of One-Hundred Deaths (Lady Vashj)
Legs Thunderheart Leggings (Illidari Council)
Feet Treads of the Den Mother (Black Temple trash) Shadowmaster's Boots (Mother Shahraz)

Phase 3 Trinkets: "Last Stand" Trinkets Arrive

Phase 3 introduces on-use health trinkets that work like the Warrior ability Last Stand:

  • Shadowmoon Insignia from Gurtogg Bloodboil: Best overall Last Stand trinket.
  • Battlemaster's Determination and Battlemaster's Cruelty from Honor PvP: Share a cooldown with each other but NOT with Shadowmoon Insignia.

For main tanking, run Shadowmoon Insignia plus either Battlemaster trinket. Pop both at once for a massive 3500 temporary HP boost that acts as a powerful defensive cooldown. Since bear TPS in Phase 3 far exceeds what you need to hold aggro, dropping threat trinkets for defensive cooldowns makes total sense.

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Phase 4 Best in Slot

Phase 4 content includes Zul'Aman.

Badge of Justice Additions

Phase 4 brings significant new Badge rewards:

BiS Items:

  • Battlemaster's Determination/Cruelty (75 badges): Now purchasable with badges
  • Brooch of Deftness (35 badges): Direct upgrade from Pendant of Titans
  • Slikk's Cloak of Placation (35 badges): Direct upgrade from Gilded Thorium Cloak
  • Dory's Embrace (60 badges): Best hybrid cloak for combined tanking and cat DPS

Phase 4 Key Upgrades

Head: Cursed Vision of Sargeras barely edges out Tier 6 for individual tanking value. But when you look at your overall set, Vengeful Gladiator's Dragonhide Helm works better for both defensive and offensive configurations. Its Resilience lets you fit Brooch of Deftness and Slikk's Cloak of Placation into your set while staying crit immune. Grimgrin Faceguard from Zul'jin in Zul'Aman is a new alternative.

Back: Slikk's Cloak of Placation replaces Gilded Thorium Cloak as the highest value tanking cloak. Dory's Embrace offers impressive DPS stats plus crit suppression via Resilience, making it optimal for hybrid off-tank sets.

Neck: Brooch of Deftness gives you approximately 100 AP equivalent of value increase over Pendant of Titans. That's the largest single-slot upgrade available in Phase 4. The jump is big enough that using the neck slot for crit immunity no longer makes sense even in heavily mitigation-focused sets.

Trinkets: The double Last Stand setup (Shadowmoon Insignia plus Battlemaster) stays optimal for main tanking hard-hitting encounters. For snap threat: Abacus of Violent Odds from The Mechanar and Berserker's Call from Zul'jin provide burst threat at pull.

Weapon: Pillar of Ferocity stays BiS. Staff of Primal Fury from Hex Lord Malacrass in Zul'Aman provides a new alternative.

Idol: Idol of Terror (20 Badge of Justice) becomes BiS for pure tanking value by a substantial margin when you don't have multiple physical DPS in your group. Idol of the Raven Goddess stays better for overall raid DPS when grouped with physical damage dealers.

Phase 5 Best in Slot

Phase 5 content includes Sunwell Plateau.

The Sunwell Radiance Debuff

Sunwell Plateau introduces a raid-wide aura called Sunwell Radiance that reduces player Hit chance by 5% and Dodge chance by 20%. This completely changes how you gear your Feral tank:

  • Avoidance gets crushed: Bears drop from Phase 4 avoidance levels back to roughly Phase 1 levels.
  • Stamina becomes king again: The increasing returns on avoidance that made Agility gems great in Phase 3-4 no longer apply.
  • TPS stops being a concern: Higher damage intake means tanks are permanently rage-capped. You'll generate way more threat than needed even in full mitigation gear.
Warning
Sunwell Radiance fundamentally changes gearing priorities. Go back to Stamina gems (Solid Empyrean Sapphire) as your default choice. The Powerful Earthstorm Diamond meta gem replaces Relentless Earthstorm Diamond.
Sunwell Plateau
Sunwell Plateau presents unique challenges requiring completely different gearing strategies

Phase 5 Gear Recommendations

Slot BiS Item Source
Head Mask of the Fury Hunter Sunmote swap from Kil'jaeden
Shoulders Demontooth Shoulderpads Sunmote swap from Eredar Twins
Back Crimson Paragon's Cover Eredar Twins
Chest Harness of Carnal Instinct M'uru
Wrists Thunderheart Wristguards Kalecgos (Tier Token)
Hands Gloves of the Forest Drifter Sunmote swap from M'uru
Waist Guardian's Leather Belt Season 4 PvP
Legs Leggings of the Immortal Beast Sunmote swap from Felmyst
Feet Thunderheart Treads Felmyst (Tier Token)

Phase 5 Accessories

Neck: Collar of the Pit Lord from Brutallus works best in both threat and mitigation sets. It has ultra-high Stamina plus substantial Expertise (the highest value TPS/DPS stat when under soft cap).

Rings: Ring of Hardened Resolve from M'uru finally ends Violet Signet's reign. It's so well-itemized (despite useless Shield Block Value) that it should be permanently equipped. Second ring: Ring of the Stalwart Protector (60 badges) when under armor cap, Hard Khorium Band (Jewelcrafting) when armor capped.

Trinkets: Shadowmoon Insignia paired with Badge of Tenacity. Updated simulations show Badge of Tenacity outperforms Battlemaster trinkets when modeling elevated Sunwell damage. The ~12% avoidance boost synergizes with Shadowmoon Insignia's HP buff, and the shorter 2-minute cooldown fits longer Sunwell fight lengths.

Weapon: Pillar of Ferocity stays the strongest mitigation weapon even in Phase 5. Stanchion of Primal Instinct from Eredar Twins provides a reasonably efficient threat/DPS swap for farm content or parse attempts.

Phase 5 Survivability Statistics

When fully raid buffed with consumables, the optimal mitigation set gives you:

Phase 5 BiS Set Statistics
Health Pool
26,000 HP raid buffed
Armor
36,000 armor (near cap)
Avoidance
66% base (41% under Sunwell Radiance)

Simulations predict approximately 2% chance of death on Brutallus with reasonable healing assumptions, down from over 10% in Phase 4 gear.

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Resistance Gear

Hydross the Unstable

The Serpentshrine Cavern boss Hydross requires specialized resistance gear. The fight alternates between frost and nature phases based on positioning, with each phase dealing exclusively magical damage of the corresponding school. Two tanks with frost resistance and nature resistance must swap and transition the boss to prevent the stacking damage debuff from reaching fatal levels.

Critical mechanic: Despite dealing magical damage, Hydross's attacks can be dodged AND can still crit. Crit immunity stays important.

Ferals and Resistance Tanking

Ferals perform way better tanking frost phases than nature phases. The crafted level 70 resistance gear introduced in TBC is exclusively plate with no leather options. Outside of Uncommon "of Frost/Nature Protection" random enchant drops, bears have to rely on level 60 resistance gear. The Naxxramas Polar Armor set (frost resistance) is substantially higher quality than vanilla nature resistance alternatives.

Hydross Resistance Tanking
Hydross requires specialized frost and nature resistance sets for tank swaps

Resistance Set Principles

Pro Tip
Target 287 total resistance when combined with auras/totems and Broiled Bloodfin to reach the cap. With Loatheb's Reflection trinket (40 resistance on-use), target 247 passive resistance. Since Hydross's magical attacks can be dodged, high-avoidance gear works alongside high resistance.

Frost Resistance Key Items:

  • Wolfshead Helm with Glyph of Frost Warding
  • Polar Tunic, Polar Bracers, Polar Gloves from Leatherworking
  • Pendant of Thawing and The Frozen Eye from Jewelcrafting
  • Loatheb's Reflection trinket from Naxxramas

Nature Resistance Key Items:

  • Wolfshead Helm with Glyph of Nature Warding
  • Gladiator's Dragonhide 2-piece for 35 Resilience
  • Pendant of Withering and The Natural Ward from Jewelcrafting
  • "of Nature Protection" BoE items to fill gaps

Fire Resistance for Illidan

Off-tanks assigned to Flame of Azzinoth adds during the Illidan encounter need Fire Resistance gear. The Badge of Justice vendor sells the Inferno Hardened set:

  • Inferno Hardened Chestguard (30 badges)
  • Inferno Hardened Leggings (30 badges)
  • Inferno Hardened Boots (20 badges)
  • Inferno Hardened Gloves (20 badges)

Enchanting Reference

Slot Recommended Enchant Notes
Head Glyph of Ferocity / Glyph of the Gladiator (P5) Gladiator best overall in Phase 5
Shoulders Might/Fortitude of the Scourge or Aldor/Scryer Fortitude best for Phase 5 BiS
Back Greater Agility Default for all phases
Chest Exceptional Stats Major Resilience for crit immunity
Wrists Stats (Phase 3+) Fortitude in Phase 1-2
Hands 2% Threat 15 Agility first recommended in Phase 5
Legs Nethercleft Leg Armor Best for tanking always
Feet Boar's Speed / Cat's Swiftness Movement speed mandatory
Rings Stats (Phase 3+) Requires 375 Enchanting
Weapon Major Agility Only viable option; procs don't work shifted

Stat Priorities Summary

Main Tank (Survivability Focus)

Main Tank Priority
1. Stamina
Primary survivability stat
2. Armor
Until capped at 35,880
3. Agility
For avoidance
4. Defense/Resilience
Until crit immune
5. Expertise → Hit → AP/Crit
Threat stats after survivability

Off-Tank (Hybrid Focus)

Off-Tank Priority
1. Agility
Benefits both forms
2. Stamina
For tank phases
3. Expertise (to soft cap)
Double value for tanks
4. Hit → AP → Crit → Armor
Balance DPS and survivability

Conclusion

Feral Druid tank gearing in TBC Classic rewards players who understand the underlying principles rather than blindly following a single BiS list. Your best setup changes based on encounter demands, raid composition, and personal role. Use this guide's phase-by-phase recommendations as starting points, then adjust based on your specific situation.

Here's what matters most:

  • Crit immunity is non-negotiable for raid tanking
  • Threat and survivability exist on a spectrum, so you should adjust based on encounter needs
  • Badge of Justice rewards should prioritize Everbloom Idol then Bloodlust Brooch
  • Phase 3+ enables Wolfshead-free powershifting with 2-piece Tier 6
  • Phase 5 completely shifts priorities due to Sunwell Radiance
  • Resistance sets require specific preparation for Hydross and potentially Illidan

Master these concepts and you'll be ready to tank any content TBC Classic throws at you.

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