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WoW Classic Release Date & Information (June 2019)

Author: Joy

My name is Joy. I’m a student and a freelance writer in my free time. English has always been close to my heart and the fact that I can use it every day and implement it in my daily life is more than amazing. Other activities I am interested in are playing an instrument /guitar/ and art studies.

Blizzard wasn’t really enthusiastic about this happening, but they made it come true! World of Warcraft has got its legacy servers, which are going to emulate the experience that Azeroth once was. 

Each of us waits with no patience for the release date of the game. Choosing Boosting Ground as your boost provider guarantees you a top-quality WoW Classic Boosting!

The launch of Vanilla is one of the most important gaming moments ever, so naturally, it raises a whole bunch of questions.

Which is the patch it will be based on? How will the updates work exactly? When is the release date and how much will it cost? The answer to these questions and more you will find below! 

When Is The WoW Classic Release Date?

WoW: Classic is promised to come out this summer – on the 27th  of August. The closed beta is already made available since 15th May.

What Is The Beta Test Schedule?

Although the actual World of Warcraft release is a couple of months away, players have already been granted access to the closed beta. You have a chance of getting access to it by going to the profile settings at the bottom of “Games & Subscriptions” under your account settings. There you can check off whether you are interested in participating in the beta test of WoW: Classic or not.

There are 3 public stress tests as well: 

  1. 22nd -23rd May
  2. 19th – 20th June
  3. 18th – 19th July

Character creation begins on 13th August. Players with an active subscription will be able to create and save up to 3 characters per account.

How Much Will It Cost?

Blizzard is still silent on the subject whether players will have to buy the game up front, in order to play it but they have stated that a separate subscription will not be needed. Those, who are already subscribed to WoW, will have Classic included in the price. The people, who do not actively play WoW, will have to pay 15$ per month, in order to get a subscription and play it.

Intentionally Included Bugs?

It turns out that Blizzard’s community manager introduced a list of bugs, which are actually featured in the new WoW: Classic. The funny thing is that people must have forgotten how much fun the original WoW was – even with its bugs. Here’s the list:

  • At all levels of players’ characters and enemies, the aggro radius is set to the distance intended
  • You cannot polymorph enemy targets, which are tapped by players, not in your group
  • The “Your skill in Protection increased to 15” message on a level up was added in 1.12.1 and it is intended to stay like that
  • The quests, which are available do not display with a “!” on the minimap
  • The quests, which are too low level do not display with a “!” on the world map
  • NPCs, who offer more than one quest may inconsistently display them either with a “!” or a dot. The 1.12 had these inconsistencies and it is decided to keep it that way
  • The creature respawn rates are much slower than in BFA
  • When you stand on top of another player while facing away from them allows you to use spells and attacks
  • Feared players and NPCs run faster
  • The quests, which are completed are displayed with a “.” on the minimap
  • Points of interest and quest objectives are not tracked either on the map or the minimap
  • Warrior health regeneration works at the expected rate
  • The “Automatic Quest Tracking” option doesn’t auto-track newly accepted quests. Instead, it starts tracking once the progress towards an objective has started
  • Being critically struck while using /sit to sit doesn’t cause abilities like Blood Craze, Enrage, or Reckoning to be activated
  • Tauren’s hitboxes and the melee reach is slightly bigger than that of other races.

What Is The Latest News?

With the WoW Classic release date approaching, Blizzard keeps releasing new information about WoW: Classic. Recently, it was revealed that all equipment and abilities are going to function just like they did in patch 1.12. Raids, dungeons, and PvP will gradually roll out like in the initial release of WoW. Equipment and abilities will not change constantly like they did in order to reflect the minor adjustments Blizzard once did.

What Is WoW: Classic?

Nowadays, World of Warcraft is essentially a different game than its initial release back in 2004. Through constant expansions, updates, and systems, the game has been changed, whole continents have been added, and the character classes have evolved countless times. A lot of people like these changes, because they make the game more accessible. Others carry nostalgia for the early days of Warcraft and the way it once was.

Until the official date was confirmed, there were a lot of private servers, which illegally simulated the original WoW. Now, Blizzard is creating an official version of the game and plans to support it with continuous upgrades.

WoW: Classic is going to be an almost exact copy of WoW, from just before The Burning Crusade came out. The combat will be a lot slower and lethal. The quests will be less dynamic. Navigating through the world will take a lot more time as well. At the same time, the game will bring back the hardcore version of MMO, which gamers originally fell in love with.

How Does It Work?

World of Warcraft: Classic is built using the 1.12 patch “Drums of War”, which was released on 22nd August 2006. Blizzard said that they chose this specific patch because it represents the Vanilla version of the game in its most complete, stable, and well-rounded state. 

However, like modern WoW, Classic won’t be a never-changing static game. The developers want to recreate the gaming experience from 2004-2006 by releasing scheduled updates at the same rate as they once did. These updates are going to feature new core features and dungeons but will not mess with the items or the ability balance.

Blizzard plans to release 6 phases of updates, each of which is going to introduce new dungeons, raids, PvP activities, items, and equipment. The 6 phases are:

Phase 1:

  • Molten Core
  • Onyxia
  • Maraudon
  • You can PvP one another in the world, but there is no tracking and no formal rewards

Phase 2:

  • Dire Maul
  • Azuregos
  • Kazzak
  • Honor System (including Dishonorable Kills)
  • PvP Rank Rewards

Phase 3:

  • Blackwing Lair
  • Darkmoon Faire
  • Darkmoon deck drops begin
  • Alterac Valley (version 1.12 869)
  • Warsong Gulch

Phase 4:

  • Zul'Gurub
  • Green Dragons
  • Arathi Basin

Phase 5:

  • Ahn'Qiraj War Effort begins
  • Ahn'Qiraj raid opens when the war effort dictates
  • Dungeon loot reconfiguration: Tier 0.5 Dungeon gear, Relics, drop rates and location changes

Phase 6:

  • Naxxramas
  • Scourge Invasion
  • World PvP objectives in Silithus and Eastern Plaguelands

World events, which are associated with these raids and dungeons like “Opening of the Gates of Ahn’Qiraj” will happen as well. 

We can only guess what will come after WoW: Classic, but our best pick will be “The Burning Crusade” and the other expansions following it.

One thing the players must remember is that World of Warcraft: Classic is going to release updates with a similar rate as its original release. 

All items, equipment, and abilities will mirror their respective 1.12 versions. For example – Tier 2 “Helm of Wrath” is not going to go through constant stat revisions like it once did in patches 1.5 to 1.9. Instead, no matter which phase you get it in, its stats are always going to be derived from the 1.12 patch version.

Author Joy
Published 2019-06-12
Views 2385