NetEase Games released a massive pre-launch update for Destiny: Rising that reveals sweeping changes to core gameplay systems and generous launch rewards. The free-to-play mobile shooter hits global servers August 28 with pre-download starting August 27 at 6 AM PT.
Players get launch access at 9 AM local time for each regional server. The update confirms over 200 free draws during launch week, including at least 12,500 Lumia Leaves currency.

Complete Weapon and Artifact Overhaul
NetEase rebuilt the weapon mod system from scratch. Guns now feature random attributes and new progression paths that make each weapon feel distinct during play.
The artifact system ditched set bonuses entirely. Each artifact carries its own attributes that players can mix and match for custom builds. This replaces the old system where artifacts only worked in predetermined sets.
NetEase also added the slide ability after community requests. The movement option brings more fluid combat and tactical positioning to firefights.
Launch Rewards Pack Major Value
The 200+ free draws come through multiple sources during launch week. Daily login bonuses and a 14-day new player event provide steady currency income right from day one.
Achievement rewards now pay out more substantial Lumia Leaves amounts. NetEase boosted these payouts as part of broader reward system improvements.
The Pinnacle Energy system got notable changes too. While you have energy, rewards stay boosted. When it runs out, base rewards remain consistent instead of diminishing over time like before.
Reward Source | Lumia Leaves | Free Draws |
---|---|---|
Daily Login (7 days) | 5,000 | 50+ |
New Player Event | 7,500 | 100+ |
Achievement Bonuses | Varies | 50+ |

Endgame Content Starts Week One
Season 0 launches with a Gauntlet event during the first week. Players who clear it earn a limited-edition emblem. The event uses community scaling where more completions mean bigger rewards for everyone.
The real challenge drops in Season 1, week two. NetEase calls this the "true challenge" version of the Gauntlet with encounter mechanics and tougher enemies. Difficulty matches Destiny 2's raids and dungeons.
Clearing the hardcore Gauntlet nets exclusive high-tier rewards and a "dynamic emblem" with special properties. NetEase confirmed Master and Grandmaster difficulties are coming for players who want even harder content.
Content Schedule Locks in Regular Updates
New seasons drop roughly every two months. New characters release every four weeks. Weekly maintenance happens Thursdays from 2-5 AM PT.
The confirmed roadmap shows Season 0 launching in August, followed by Season 1 in September with new characters Estela and Umeko. October brings additional content, then Season 2 launches in November.
NetEase teased a new Season 1 character ornament set but hasn't revealed details yet.
Pre-Registration Numbers Hit 10 Million
The game already crossed 10 million pre-registrations ahead of launch. This milestone unlocked exclusive rewards for all registered players.
Weekly maintenance windows show NetEase's commitment to ongoing updates and fixes. The Thursday schedule avoids peak playing times while allowing regular content drops.

Mobile Destiny Brings Gacha to the Franchise
Destiny: Rising marks the franchise's first major mobile entry, combining established universe elements with free-to-play mechanics and gacha pulls. The approach reflects current mobile gaming trends while trying to preserve core Destiny gameplay.
NetEase's detailed pre-launch communication gives players clear expectations for launch content and post-release support. The system overhauls, generous launch incentives, and structured content pipeline position the game as a major mobile shooter entry.
The August 28 global launch will test whether these changes successfully bring Destiny to mobile while building a sustainable live service community. With weapon customization rebuilt, artifacts redesigned, and over 200 free pulls waiting, NetEase is betting big on player retention from day one.