TBC Classic Attunement Guide: Every Raid & Dungeon Key

TBC Classic Attunement Guide: Every Raid & Dungeon Key

09 Dec 2025 Joy 19 views
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The Burning Crusade has one of the most elaborate attunement systems in World of Warcraft history. You'll work through an interconnected web of quest chains, dungeon runs, heroic clears, and raid kills before you can set foot in the expansion's later content. This guide walks you through every requirement, from your first steps at level 68 all the way to the gates of the Black Temple.

How TBC Attunements Work

Attunements are prerequisite requirements you need to complete before entering specific dungeons or raids. In TBC, these range from simple reputation thresholds to multi-stage quest chains that span multiple dungeons and raids.

Phase-Based Content

TBC Classic releases content in phases, with attunements controlling access to higher-tier raids:

Phase 1: Karazhan, Gruul's Lair, and Magtheridon's Lair open up. Gruul's Lair and Magtheridon's Lair don't require any attunement. Just hit level 70 and you're in.

Phase 2: Serpentshrine Cavern and Tempest Keep: The Eye unlock. Both require extensive attunement chains.

Phase 3: Hyjal Summit and Black Temple become accessible, each with their own attunement requirements.

Phase 4: Zul'Aman releases with no attunement. All raid attunements are also removed in this phase, though you can still complete the quest chains to earn the "Hand of A'dal" and "Champion of the Naaru" titles.

Phase 5: Sunwell Plateau opens with no attunement.

TBC Classic Raid Content
The Burning Crusade Classic features an interconnected attunement system spanning all raid tiers

Historical Nerfs and Removals

Blizzard historically reduced or removed attunement requirements as the expansion progressed:

  • Serpentshrine Cavern and Tempest Keep attunements were removed shortly after Black Temple launched
  • The Vials of Eternity quest items (from Lady Vashj and Kael'thas Sunstrider) originally dropped only a few per kill. This changed to one per qualified raid member in patch 2.1
  • Karazhan, Hyjal, and Black Temple attunements stayed in place until Sunwell released
Pro Tip
You can progress through attunement quest chains before the associated raids release. Killing Al'ar for the Black Temple attunement, for example, can be done while Tempest Keep is current content.

Heroic Dungeon Keys

Before tackling raid attunements, you'll need to unlock Heroic dungeon access. Multiple raid attunements require specific Heroic clears, making these keys an early priority.

Reputation Requirements

Each dungeon hub requires Revered reputation with its associated faction. Once you hit Revered, buy the Heroic key from the faction's Quartermaster:

Key Dungeon Hub Required Reputation
Flamewrought Key Hellfire Citadel Honor Hold (Alliance) / Thrallmar (Horde)
Reservoir Key Coilfang Reservoir Cenarion Expedition
Auchenai Key Auchindoun Lower City
Warpforged Key Tempest Keep The Sha'tar
Key of Time Caverns of Time Keepers of Time

Efficient Reputation Grinding

Dungeon-Focused: Lower-level dungeons within each hub grant reputation until Honored. Higher-level ones continue through Exalted. This method gives you solid XP while building reputation at the same time.

Quest-Focused: Zone quests for each faction provide reputation, but you'll usually need to come back and run dungeons anyway to reach Revered.

The Hybrid Approach (Recommended): Run lower-level dungeons until you hit Honored with each faction, then switch to zone quests. This way you don't waste any reputation on lower dungeons after hitting Honored, and you still get to experience the open world.

Note
The Sha'tar has limited quests available, and the Tempest Keep dungeons require flying mounts. Most players save this grind for level 70.

The Master's Key (Karazhan Attunement)

Karazhan is the first raid most players experience. It's a 10-player instance and one of TBC's most iconic raids. You can start the attunement at level 68, so it's worth knocking out while you're still gaining XP.

Karazhan Entrance
Karazhan stands as the first major raid of The Burning Crusade

Starting the Chain

Location: Deadwind Pass, Eastern Kingdoms

NPC: Archmage Alturus (near Karazhan's entrance)

  1. Pick up "Arcane Disturbances" and "Restless Activity" at the same time
  2. Complete both in the nearby cellars (take readings and loot items from mobs)
  3. Turn them in and accept "Contact from Dalaran"
  4. Head to Alterac Mountains and find Archmage Cedric
  5. Accept "Khadgar" and travel to Shattrath City
  6. Find Khadgar and accept "Entry Into Karazhan"

First Key Fragment (Shadow Labyrinth)

The First Key Fragment is in Shadow Labyrinth, the southernmost dungeon in Auchindoun.

Getting Into Shadow Labyrinth:

Shadow Labyrinth needs a key to enter. Unlike the original game where you could die and ghost through the gate, TBC Classic requires either:

  • The Shadow Labyrinth Key
  • A Rogue with 350 Lockpicking

Getting the Shadow Labyrinth Key:

  1. Run Sethekk Halls (the eastern Auchindoun dungeon)
  2. Kill Talon King Ikiss (final boss)
  3. Loot the Shadow Labyrinth Key from the chest that spawns
Warning
Only one key drops per run, so coordinate with your group if multiple people need it.

Grabbing the First Fragment:

  1. Clear Shadow Labyrinth through Murmur (final boss)
  2. Find the Arcane Container behind Murmur
  3. Click it to spawn the First Fragment Guardian (elite mob)
  4. Kill the Guardian with your group
  5. Loot the First Key Fragment
  6. Return to Khadgar in Shattrath and accept "The Second and Third Fragments"

Arcatraz Attunement (Required for Third Fragment)

The Third Key Fragment sits in The Arcatraz, which has its own attunement. This dungeon is at the top of Tempest Keep and needs a flying mount to reach (you can't summon people there).

Starting the Arcatraz Chain:

Location: Area 52, Netherstorm

NPC: Nether-Stalker Khay'ji

  1. Accept "Consortium Crystal Collection"
  2. Loot an Arklon Crystal Artifact from demons near Arklon Ruins
  3. Return and accept "A Heap of Ethereals"
  4. Collect Zaxxis Insignias from Zaxxis Raiders south of Area 52
  5. Accept the group quest to kill Warp-Raider Nesaad (roaming the same area)
  6. Travel to Eco-Dome Midrealm and talk to Gahruj
  7. Accept "Request for Assistance"
  8. Complete "Rightful Repossession" by grabbing the Box of Surveying Equipment from inside the Eco-Dome
  9. Travel to the Stormspire and speak with Image of Nexus-Prince Haramad
  10. Complete "Triangulation Point One" using the Triangulation Device near Manaforge Ultris (east of Stormspire)
  11. Complete "Triangulation Point Two" using the device near Manaforge Ara (west of Stormspire)
  12. Complete "Full Triangle" by heading north to the Ruins of Farahlon, killing Culuthas, and looting the Ata'mal Crystal
Pro Tip
The Culuthas fight is an elite group quest. Some classes can solo it (Warlocks, for instance), but most players will need help.

Final Steps for the Arcatraz Key:

  1. Return to Shattrath and talk to A'dal
  2. Accept "How to Break Into the Arcatraz"
  3. Run The Mechanar and kill Pathaleon the Calculator (final boss)
  4. Loot the Bottom Shard of the Arcatraz Key
  5. Run The Botanica and kill Warp Splinter (final boss)
  6. Loot the Top Shard of the Arcatraz Key
  7. Return to A'dal and get the Key to the Arcatraz
Note
Both Mechanar and Botanica require flying mounts and don't allow summoning.

Second and Third Key Fragments

With the Arcatraz now open, you can grab the remaining fragments:

Second Key Fragment (The Steamvault):

  1. Form a group for The Steamvault (Coilfang Reservoir)
  2. Clear to Hydromancer Thespia (first boss)
  3. Dive into the water pool near the boss platform
  4. Find the Arcane Container at the bottom
  5. Click to spawn Second Fragment Guardian
  6. Kill it and loot the Second Key Fragment

Third Key Fragment (The Arcatraz):

  1. Form a group for The Arcatraz
  2. Clear to Zereketh the Unbound (first boss)
  3. Find the room full of Voidwalkers near the boss
  4. Locate the Arcane Container
  5. Click to spawn Third Fragment Guardian
  6. Kill it and loot the Third Key Fragment
  7. Return to Khadgar and accept "The Master's Touch"

You now have the Restored Apprentice's Key, but Medivh himself needs to fix it up.

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Caverns of Time Attunement

To reach Medivh, you need access to The Black Morass dungeon in the Caverns of Time. This has its own attunement, which you can start at level 66.

Location: Caverns of Time, Tanaris (southern Kalimdor)

Quick Travel: Talk to Zephyr in the Shattrath City inn for a direct teleport (this might not be available in Phase 1).

The Tour Quest:

  1. Talk to the Steward of Time outside the Caverns
  2. Accept "To The Master's Lair"
  3. Go inside and speak with Andormu, then follow the Custodian of Time
  4. Complete "The Caverns of Time" by finishing the tour
Tips for the Tour
This takes several minutes and can't be skipped. You don't actually have to follow the Custodian. Just wait at the starting spot and you'll get credit when it comes back. On PvP servers, this area gets camped constantly. If you're killed after starting the quest, resurrect when the Custodian returns and you'll still get credit.

Old Hillsbrad Foothills:

  1. Accept "Old Hillsbrad" from Andormu (this grants dungeon access)
  2. Enter the dungeon and talk to Erozion
  3. Accept "Taretha's Diversion" and grab the Pack of Incendiary Bombs
  4. Use the nearby dragon to fly toward the keep
  5. Burn all five barracks buildings with the bombs
  6. Find Thrall in the basement
Critical Note
Make sure everyone in the group turns in before anyone accepts the next quest.
  1. Have everyone accept "Escape from Durnholde"
  2. Talk to Thrall to start the escort

Escort Tips:

  • Thrall is aggressive and charges into groups of elites without hesitation
  • Let him tank. He has a ton of health and can take hits while you catch up
  • Don't race him to enemies. Let him engage first
  1. Beat the final boss
  2. Return to Erozion and accept "Return to Andormu"
  3. Turn in to unlock "The Black Morass" quest (grants dungeon access)

The Black Morass and Key Completion

How the Dungeon Works:

The Black Morass plays like tower defense with your party as the towers. Portals continuously spawn enemies trying to kill Medivh, and you have to keep him alive. Every sixth wave has a boss, with three bosses total.

Black Morass
The Black Morass dungeon requires defending Medivh through waves of enemies

Finishing Up:

  1. Enter The Black Morass with both "The Master's Touch" and "The Black Morass" quests
  2. Talk to Sa'at inside
  3. Turn in "The Black Morass" and accept "The Opening of the Dark Portal"
  4. Defend Medivh through all waves
  5. Turn in "Hero of the Brood" to Sa'at
  6. Turn in "The Master's Touch" to Medivh (he restores your key)
  7. Accept "Return to Khadgar"
  8. Return to Khadgar in Shattrath and receive The Master's Key

Congratulations! You can now enter Karazhan.

Note
Khadgar also offers a follow-up quest called "The Violet Eye," which you turn in when you enter Karazhan.

Shattered Halls Key

The Shattered Halls dungeon (Hellfire Citadel) has an external gate that needs either:

  • The Shattered Halls Key
  • A Rogue with 350 Lockpicking

Getting the Key

Step 1: Smith Gorlunk

Location: Shadowmoon Valley, near the Black Temple

Kill Smith Gorlunk and loot the Primed Key Mold. This starts "Entry Into the Citadel."

Step 2: Quest Chain

  1. Turn in at Honor Hold (Alliance) or Thrallmar (Horde)
  2. Accept the follow-up to find Grand Master Dumphry (Alliance) or Grand Master Rohok (Horde)

Step 3: Material Turn-in

Gather and turn in:

  • 4 Fel Iron Bars
  • 2 Arcane Dust
  • 4 Motes of Fire

Step 4: Fel Reaver Kill

  1. Accept "Hotter than Hell"
  2. Form a group and kill a Fel Reaver in Hellfire Peninsula
  3. Use the Unfired Key Mold on the Fel Reaver's corpse to create the Charred Key Mold
  4. Return the Charred Key Mold to Dumphry or Rohok
  5. Receive the Shattered Halls Key

Nightbane Summoning (Blackened Urn)

Nightbane is an optional Karazhan boss, summoned on the outer balcony near the back entrance. While technically optional, Nightbane drops the Blazing Signet you need for the Serpentshrine Cavern attunement.

What You Need First

  • Honored reputation with The Violet Eye (earned by killing enemies in Karazhan)
  • Access to Heroic Sethekk Halls (Revered with Lower City)
  • Access to Heroic Shattered Halls (Revered with Honor Hold/Thrallmar)
Week One Nightbane Strategy
You can get the Blackened Urn in week one by skipping boss kills in Karazhan. Instead, clear and respawn trash repeatedly to farm Violet Eye reputation. Don't kill the Shade of Aran though, since you need that boss for the quest chain.

Quest Chain

Starting Out:

  1. Hit Honored with The Violet Eye
  2. Return to Archmage Alturus outside Karazhan
  3. Accept "Medivh's Journal"

Inside Karazhan:

  1. Find Wravien in the large room after Curator
  2. Turn in "Medivh's Journal"
  3. Accept "In Good Hands" and "Kamsis"
  4. Find Gradav (same room as Wravien)
  5. Find Kamsis and accept "The Shade of Aran"
  6. Kill the Shade of Aran and loot Medivh's Journal
  7. Return to Kamsis and accept "The Master's Terrace"
  8. Find the book on the terrace and read the journal entry
  9. Watch the roleplay event
Critical Note
Leave your raid group before the next step.

Outside Karazhan:

  1. Return to Archmage Alturus
  2. Accept "Digging Up the Past"
  3. Collect a Charred Bone Fragment (this can't be done while in a raid group)

Netherstorm:

  1. Accept "A Colleague's Aid"
  2. Travel to Netherstorm and find Kalynna Lathred outside Area 52
  3. Accept "Kalynna's Request"

Heroic Dungeons:

  1. Run Heroic Sethekk Halls
  2. Kill Darkweaver Syth (first boss)
  3. Loot the Book of Forgotten Names
  4. Run Heroic Shattered Halls
  5. Kill Grand Warlock Nethekurse (first boss)
  6. Loot the Tome of Dusk

Wrapping Up:

  1. Return to Kalynna Lathred
  2. Accept "Nightbane" and receive the Blackened Urn
Note
Only one person in the raid needs the Blackened Urn to summon Nightbane.

The Mark of Vashj (SSC Attunement)

Serpentshrine Cavern is a 25-player raid in Zangarmarsh, releasing in Phase 2. You'll need to have the Karazhan attunement done and access to Coilfang Reservoir Heroics.

Serpentshrine Cavern
Serpentshrine Cavern houses Lady Vashj, one of TBC's most challenging encounters

What You Need First

  • The Master's Key (Karazhan access)
  • Reservoir Key (Revered with Cenarion Expedition)
  • Completed Nightbane quest chain (Blackened Urn)

Starting the Quest

Location: Heroic Slave Pens (Coilfang Reservoir)

  1. Clear to Mennu the Betrayer (first boss)
  2. After the large drop following this area, look for a caged prisoner
  3. Find Skar'this the Heretic in the cage
  4. Accept "The Cudgel of Kar'desh"

You need two items: the Earthen Signet and the Blazing Signet.

Earthen Signet

Location: Gruul's Lair (25-player raid, Blade's Edge Mountains)

  1. Form a 25-player raid
  2. Enter Gruul's Lair (no attunement needed)
  3. Kill Gruul the Dragonkiller (second and final boss)
  4. Loot the Earthen Signet

Blazing Signet

Location: Karazhan

  1. Enter Karazhan with the Blackened Urn
  2. Head to the outer balcony near the back entrance
  3. Use the Blackened Urn to summon Nightbane
  4. Kill Nightbane
  5. Loot the Blazing Signet

Finishing the Attunement

  1. Return to Heroic Slave Pens
  2. Find Skar'this the Heretic
  3. Turn in "The Cudgel of Kar'desh"
  4. Skar'this casts The Mark of Vashj on you

You can now enter Serpentshrine Cavern.

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The Cipher of Damnation Quest Chain

Before starting the Tempest Keep attunement, you have to complete the lengthy Cipher of Damnation quest chain in Shadowmoon Valley. This is mostly solo content with some group quests at the end.

Starting Location

Alliance: Wildhammer Stronghold, Shadowmoon Valley

Horde: Shadowmoon Village, Shadowmoon Valley

Section 1: Elemental Spirits

  1. Accept "The Hand of Gul'dan"
  2. Travel to Earthmender Torlok near the Deathforge
  3. Accept "Enraged Spirits of Fire and Earth"
  4. Use the Totem of Spirits near Elementals before killing them to collect their souls
  5. Complete "Enraged Spirits of Water" and "Enraged Spirits of Air"
  6. Accept "Oronok Torn-heart" and head to northern Shadowmoon Valley

Section 2: Oronok's Quest Line

  1. Find Oronok Torn-heart
  2. Accept "I Was A Lot Of Things..."
  3. Use the whistle to call a boar that digs up Shadowmoon Tubers
  4. Accept "A Lesson Learned" and destroy 10 Ravenous Flayer Eggs
  5. Accept "The Cipher of Damnation - Truth and History"
  6. Listen to Oronok's roleplay

Section 3: First Cipher Fragment

  1. Accept "Grom'tor, Son of Oronok"
  2. Head to Coilskar Point
  3. Accept "The Cipher of Damnation - Grom'tor's Charge"
  4. Loot the First Fragment of the Cipher of Damnation from Coilskar Chests around the area
  5. Accept "The Cipher of Damnation - The First Fragment Recovered"
  6. Return to Oronok Torn-heart

Section 4: Second Cipher Fragment

  1. Accept "Ar'tor, Son of Oronok"
  2. Head to Illidari Point
  3. Accept "Demonic Crystal Prisons"
  4. Kill Painmistress Gabrissa and loot the Crystalline Key
  5. Accept "Lohn'goron, Bow of the Torn-heart"
  6. Loot the bow from demons around Illidari Point
  7. Accept "The Cipher of Damnation - Ar'tor's Charge"
  8. Kill Veneratus the Many and loot the Second Fragment of the Cipher of Damnation
  9. Accept "The Cipher of Damnation - The Second Fragment Recovered"
  10. Return to Oronok Torn-heart

Section 5: Third Cipher Fragment

  1. Accept "Borak, Son of Oronok"
  2. Head to Eclipse Point
  3. Accept "Of Thistleheads and Eggs..."
  4. Loot a Rotten Arakkoa Egg near Eclipse Point
  5. Travel to Shattrath and talk to Tobias the Filth Gorger
  6. Accept "The Bundle of Bloodthistle" and return to Borak
  7. Accept "To Catch A Thistlehead"
  8. Place the Bundle of Bloodthistle at a nearby bridge
  9. Wait for Blood Lord Zarath to interact with Envoy Icarius and leave
  10. Kill Envoy Icarius and loot the Stormrage Missive
  11. Kill Blood Elf enemies around Eclipse Point and loot Eclipsion Armor
  12. Use the Blood Elf Disguise and complete "What Illidan Wants, Illidan Gets..." by talking to Grand Commander Ruusk
  13. Accept "The Cipher of Damnation - Borak's Charge" (group quest)
  14. Kill Ruul the Darkener (elite, roams near Dragonmaw Fortress) with a group
  15. Loot the Third Fragment of the Cipher of Damnation
  16. Accept "The Cipher of Damnation - The Third Fragment Recovered"
  17. Return to Oronok Torn-heart

Section 6: Final Confrontation

  1. Accept "The Cipher of Damnation" (group quest)
  2. Use The Cipher of Damnation to summon Cyrukh the Firelord
  3. Kill Cyrukh with your group
  4. Return to Earthmender Torlok and complete the quest

Reward: You'll receive a Letter from Shattrath in the mail, allowing you to start the Tempest Keep attunement.

The Tempest Key (Tempest Keep Attunement)

The Eye (inside Tempest Keep) is a 25-player raid releasing in Phase 2. You need to finish the Cipher of Damnation chain first, then complete four trials from A'dal.

Tempest Keep The Eye
Tempest Keep: The Eye features Prince Kael'thas Sunstrider as the final boss

Starting the Chain

  1. Finish the Cipher of Damnation quest chain
  2. Talk to Khadgar in Shattrath
  3. Accept "The Tempest Key"
  4. Talk to A'dal to get the trial quests

Trial of the Naaru: Mercy

Location: Heroic Shattered Halls (Hellfire Citadel)

Objective: Kill the Shattered Hand Executioner before he kills all the prisoners.

Details:

  • A 55-minute timer starts after you beat the first boss
  • The executioner is located after Warchief Kargath Bladefist (final boss)
  • You get the Unused Axe of the Executioner by killing him before any prisoners die
Tips
The orcs sparring along the main hallway don't need to be killed. You can walk right past them. If you fail (prisoners die), you have to wait for the daily lockout to reset.

Return to A'dal when you're done.

Trial of the Naaru: Strength

Objective: Collect two items from Heroic dungeons.

Item 1: Kalithresh's Trident

  • Location: Heroic Steamvault (Coilfang Reservoir)
  • Kill Warlord Kalithresh (final boss)
  • Loot Kalithresh's Trident

Item 2: Murmur's Essence

  • Location: Heroic Shadow Labyrinth (Auchindoun)
  • Kill Murmur (final boss)
  • Loot Murmur's Essence

Return to A'dal after getting both items.

Trial of the Naaru: Tenacity

Location: Heroic Arcatraz (Tempest Keep)

Objective: Kill Harbinger Skyriss (final boss) while keeping Millhouse Manastorm alive.

Details:

  • Millhouse gets released from a prison cell during the final boss fight
  • He has to survive the entire encounter
  • If Millhouse dies, you have to wait for the daily lockout to reset

Return to A'dal when you're done.

Trial of the Naaru: Magtheridon

Location: Magtheridon's Lair (25-player raid, Hellfire Citadel)

Objective: Kill Magtheridon.

Details:

  • Magtheridon's Lair doesn't need attunement
  • It's at the bottom of Hellfire Citadel, approached from the west
  • Single-boss raid

Rewards:

Turn in to A'dal and receive:

  • The Tempest Key (grants access to Tempest Keep: The Eye)
  • Phoenix-fire Band (ring)

The Vials of Eternity (Hyjal Summit Attunement)

Hyjal Summit is a 25-player raid releasing in Phase 3. If you've kept up with progression, this attunement is straightforward.

What You Need First

  • Revered with Keepers of Time
  • Access to Serpentshrine Cavern
  • Access to Tempest Keep: The Eye

Building Keepers of Time Reputation

  • Old Hillsbrad Foothills (Normal): Rep to Honored
  • The Black Morass (Normal): Rep to Honored
  • Either dungeon on Heroic: Rep to Exalted

The Quest

  1. Hit Revered with Keepers of Time
  2. Find Soridormi inside the Caverns of Time
  3. Accept "The Vials of Eternity"

Vashj's Vial Remnant

Location: Serpentshrine Cavern

  1. Form a 25-player raid
  2. Clear to Lady Vashj (final boss)
  3. Kill Lady Vashj
  4. Loot Vashj's Vial Remnant
Note
Originally, only a few vials dropped per kill. After Phase 3, one drops for every raid member with the quest.

Kael's Vial Remnant

Location: Tempest Keep: The Eye

  1. Form a 25-player raid
  2. Clear to Kael'thas Sunstrider (final boss)
  3. Kill Kael'thas
  4. Loot Kael's Vial Remnant

Finishing Up

  1. Return to Soridormi in the Caverns of Time
  2. Turn in "The Vials of Eternity"

You can now enter Hyjal Summit.

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Medallion of Karabor (Black Temple Attunement)

The Black Temple is a 25-player raid releasing in Phase 3, with Illidan Stormrage as the final boss. This attunement chain takes you through multiple raids and zones.

Black Temple
The Black Temple houses Illidan Stormrage, the ultimate enemy of The Burning Crusade

What You Need First

  • Access to The Arcatraz
  • Access to Serpentshrine Cavern
  • Access to Tempest Keep: The Eye
  • Access to Hyjal Summit

Part A: The Ashtongue Quest Chain

Starting Location (depends on your Shattrath faction):

  • Aldor: Anchorite Ceyla in Shadowmoon Valley
  • Scryer: Arcanist Thelis in Shadowmoon Valley

Initial Quests:

  1. Accept "Tablets of Baa'ri"
  2. Collect 12 Baa'ri Tablet Fragments from the Ruins of Baa'ri
  3. Return and accept "Oronu the Elder"
  4. Kill Oronu the Elder on a balcony to the north in the Ruins of Baa'ri
  5. Loot Orders From Akama

The Ashtongue Corruptors:

  1. Accept "The Ashtongue Corruptors"
  2. Travel around Shadowmoon Valley to kill Elders and collect Medallion Fragments:
  • Eykenen's Medallion Fragment: Kill Eykenen in the Fel Pits (center of Shadowmoon Valley)
  • Haalum's Medallion Fragment: Kill Haalum near Netherwing Pass (south of Sanctum of the Stars)
  • Lakaan's Medallion Fragment: Kill Lakaan near Coilskar Point (north)
  • Uylaru's Medallion Fragment: Kill Uylaru in the Fel Pits near the Hand of Gul'dan

Part B: Akama's Promise

  1. Accept "The Warden's Cage"
  2. Head to the Warden's Cage and interrogate Sanoru
  3. Accept "Proof of Allegiance"
  4. Kill Zandras (patrols around the Warden's Cage)
  5. Accept "Akama" and go down into the depths below the Warden's Cage
  6. Talk to Akama
  7. Accept "Seer Udalo"

The Arcatraz:

  1. Form a group for The Arcatraz
  2. Find Seer Udalo's body in the room before the final boss
  3. Accept "A Mysterious Portent"
  4. Return to Akama in Shadowmoon Valley

The Ata'mal Terrace (Group Quest):

  1. Accept "The Ata'mal Terrace"
  2. Form a group and head to the Ata'mal Terrace (northern portion of Black Temple exterior)
  3. Kill Shadowlord Deathwail
  4. Loot the Heart of Fury
  5. Return to Akama
  6. Accept "Akama's Promise"
  7. Travel to Shattrath and talk to A'dal
  8. Accept "The Secret Compromised"

Part C: Entry Into the Black Temple

Serpentshrine Cavern:

  1. Clear to Fathom-Lord Karathress
  2. Kill Fathom-Lord Karathress
  3. Seer Olum spawns after the kill
  4. Accept "The Secret Compromised" from Seer Olum
  5. Return to Akama at the Warden's Cage

Tempest Keep: The Eye:

  1. Accept "Ruse of the Ashtongue"
  2. Equip the Ashtongue Cowl (it's provided)
  3. Enter Tempest Keep
  4. Kill Al'ar while wearing the cowl
  5. Return to Akama

Hyjal Summit:

  1. Accept "An Artifact From the Past"
  2. Enter Hyjal Summit
  3. Kill Rage Winterchill (first boss)
  4. Loot the Time-Phased Phylactery
  5. Return to Akama

Final Steps:

  1. Accept "The Hostage Soul"
  2. Head to Shattrath and talk to A'dal
  3. Accept "Entry Into the Black Temple"
  4. Travel to the Black Temple in Shadowmoon Valley
  5. Find Xi'ri outside the Black Temple
  6. Accept "A Distraction for Akama"
  7. Talk to Xi'ri and complete the quest

Reward: Medallion of Karabor

You can now enter the Black Temple.

Pro Tip
After Attunement: Killing Illidan Stormrage upgrades the Medallion of Karabor to the Blessed Medallion of Karabor.

Quick Reference: Attunement Checklist

Raids With No Attunement

  • Gruul's Lair (Level 70 required)
  • Magtheridon's Lair (Level 70 required)
  • Zul'Aman (Phase 4)
  • Sunwell Plateau (Phase 5)

Dungeon Keys Required

  • Shadow Labyrinth Key (from Sethekk Halls)
  • Key to the Arcatraz (quest chain from Area 52)
  • Shattered Halls Key (quest chain from Shadowmoon Valley)
  • All Heroic Keys (Revered reputation with associated factions)

Raid Attunements Summary

Raid Key Item Primary Requirements
Karazhan The Master's Key Key fragments from 3 dungeons, Caverns of Time chain
Serpentshrine Cavern The Mark of Vashj Kill Gruul, kill Nightbane, Heroic Slave Pens
Tempest Keep: The Eye The Tempest Key Cipher of Damnation chain, 4 Trials of the Naaru
Hyjal Summit Vials of Eternity completion Kill Lady Vashj, kill Kael'thas, Revered with Keepers of Time
Black Temple Medallion of Karabor Extensive chain through SSC, TK, and Hyjal
Recommended Addon
The Attune addon tracks attunement progress across all your characters and shows your guildmates' progress in real time. It displays which quests you've done, which dungeons you still need, and where you are in each chain.

Efficient Leveling and Attunement Strategy

Level 66

  • Start the Caverns of Time attunement
  • Complete the tour and unlock Old Hillsbrad Foothills

Level 68

  • Start the Karazhan attunement chain
  • Begin the Arcatraz key quest chain in Netherstorm
  • Keep running dungeons for reputation

Level 70

  • Finish all dungeon-based attunement steps
  • Start Heroic key reputation grinds
  • Farm Violet Eye reputation in Karazhan for Nightbane access
  • Complete the Shattered Halls key quest chain

Phase 2 Prep

  • Finish Serpentshrine Cavern attunement (needs Karazhan and Gruul clears)
  • Complete the Cipher of Damnation chain
  • Start the Tempest Keep attunement trials

Phase 3 Prep

  • Hit Revered with Keepers of Time
  • Finish Vials of Eternity after clearing SSC and TK
  • Start the Black Temple attunement chain
Illidan Stormrage
Illidan Stormrage awaits at the end of your attunement journey in the Black Temple

This guide covers every attunement in The Burning Crusade Classic. Since these chains interconnect, early preparation saves a lot of time later. Focus on reputation during leveling, complete dungeon attunements as soon as you can, and coordinate with your guild so everyone progresses together through each tier.

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