Summum Bonum (Sword)
Forthcoming Deviance (Glaive)
Critical Anomaly (Sniper Rifle)
Nullify (Pulse Rifle)
Imminence (SMG)
Non-Denouement (Bow)
Summum Bonum (Adept)
Forthcoming Deviance (Adept)
Critical Anomaly (Adept)
Nullify (Adept)
Imminence (Adept)
Non-Denouement (Adept)